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by fragmede
1300 days ago
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there's probably some optimization that you can do, but you can't know that the second frame isn't the conclusion to a move from 10 frames ago that is what reveals a giant area. frame 0: open door
frame 10: still can't see past edge of door
frame 11: door opens enough to see big new area
between 10 and 11 it turns out there's a huge difference, even though they're only two frames apart. |
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Which gets into one of the major tradeoffs in rendering engines, do you try to minimize the average effort per frame or the worst case effort per frame.