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by tonyarkles 5303 days ago
I've only done a small amount of Android development, but I recall the stock firmware on the Galaxy S to be somewhat buggy with respect to game development. Things would work, but then crash unexpectedly. The solution was to blacklist that firmware version, so that you didn't get a huge pile of bad reviews due to the crashing.

I might not be remembering the details exactly, it was about a year ago I was working on this stuff.