Hacker News new | ask | show | jobs
by slashink 1303 days ago
There are tons of these solutions in production for well over 10 years. Big media customers has run virtualized edit bays in AWS for at least 4 years at this point.

Reasons people don't use these solutions are the same reason Mighty ended up not working. Even in CAD applications, latency matters when trying to move objects in 3D space with precise mouse input or using a 3dconnexion spacemouse. Sure, you can overcome latency by doing what Google essentially invested in with Stadia, run GPU's closer to the edge but at that point the cost of just buying workstations for your employees is not that different from acquiring a stable connection (for 8+ hours a day) with the fee of renting the hardware.