Hacker News new | ask | show | jobs
by everyone 1309 days ago
I have not used it, but I don't understand how copilot could be useful. As a game programmer I don't spend much time actually writing final code. Most of my time is spent working stuff out on paper or writing little tests which I will discard.

In general I want to write as little code as possible as more code = more problems. The code I do write I want to put great care and craft into in order to keep it maintainable. Giving up any of my agency in this critical area seems like a terrible idea to me.

Something that will help me write more code, or write code faster is of no benefit to me.

2 comments

I'm in the same boat exactly. Some people are saying they're more productive with it but all I can ask is 'howwww!?'

What's odd is that I'm noticing almost every single report of it being useful is from someone who is anti code licenses. Or rather, not that they're philosophically opposed, but they disregard licenses altogether because it benefits them and they can't be stopped. I've seen so few reports of usefulness coupled with legal or moral skepticism.

I think you need to try it if you want to understand how it can be useful. I also tend to write as little code as possible. Since I started using Copilot, I don't write more code nor less code. I write the exact same code I would have written without Copilot, I'm just 25% more productive with it.
Are you a webdev? Cus I have been purely a game dev my whole career. I never wrote a single web-app until very recently when I learned some web frameworks to make simple backends for hobby projects of mine in my spare time.. I was kinda shocked how much boilerplate there is and how proscriptive the web frameworks are (I have done some node.js and asp.net) Also for non typed or compiled langauges like javascript the IDE support and autocomplete seems almost non-existent compared to what I am used to. I would imagine something like autopilot would be more useful in that context.