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by jt2190 5295 days ago
[Edit: I wrote this while thinking that we're debating "design" without a common defintion. I've made an attempt to express two different sides of "design".]

Those who aren't building the product often can't express ideas about what they don't see or know about. To them, the design is the surface, the user interface. So naturally they assume that if they want to create a product with "good" design, they should hire someone who does the visual part, and make their product look just like other products that they think are well designed.

If you want a good counter-example, about good design that is very subtle and runs very deep, read "The Pencil: A History of Design and Circumstance" by Henry Petroski.