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by raywu
1318 days ago
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I really like Ben Thompson's position in VR adoption - he compares it to the PC adoption. It was enterprise first, then consumers. Users learned how to use a PC at work, and once the price drops enough, they bring one home. Thompson was high up on the Microsoft / Meta VR deal. IMO Zuck has a great grasp of the trajectory of VR/AR in 2015. Meta is singlehandedly trying to will it into a common place. To some extent, they had succeeded way more than a lot of other commenters give them credits for. VR is way far prevalent than it was 2-3 years ago. Oculus Quest 2 certainly wasn't driving the instant paradigm shift like the introduction of an iPhone in 2007 (15 or so years ago). Though you'd argue that precursors to iPhones were WAP phones, Blackberry's. They laid the ground work (Blackberry was also an enterprise-first adoption). As an interface, handheld devices are much closer to our familiarity with PC so the jump wasn't huge. Plus it has a killer use case -- everyone needs a phone. I am very impressed by the clear vision in 2015 that we're still seeing it play out in front of our eyes in the VR/AR/Mixed Reality space. What hasn't happened or wasn't mentioned the killer use case -- the utility why people would need to be in VR/AR/XR mode. |
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The web and smartphone landscape in 50 years might very well look quite similar to what we have today. VR will remain a niche and most people will carry around a smartphone with even more capabilities.