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by JKCalhoun 1317 days ago
I'm not worried about competition from "AI art" — am I just stupid and ill-informed?

Pursuing game concept-art though appears to me to be a drag simply because of the sameness of it. I know the author of the article thinks it's become a wide open field for creativity but my eye stills see the same fantasy-super-hero-manga genre that probably keeps computer games from being seen as deserving of being called "art" to society at large.

2 comments

The thing I find frightening about AI image generation is the speed of iteration. Some of the images generated by Midjourney within seconds would take a human artist quite a long time to create. You can take a complete work from a paid human artist and run it through some prompts to get closer to the result you were looking for while retaining most of the original work.

Even if AI don't completely displace concept artists in the immediate future, it will certainly displace at least some portion of a human concept artist's workflow. I think the "detail work" for concept art is a good candidate to be offloaded to AI. Why pay an artist to paint every blade of grass when you can just take their rough draft and apply a series of "incredibly detailed grass texture" (etc) prompts to it?

Imo, the writing on the wall is pretty clear. While I'm sure that human concept artists will continue to find work, I'm pretty sure they'll be fighting an uphill battle, and probably won't feel very valued after awhile.

As Artists gain the ability to do more with less standards and expectations will change. The arrival of the printing press, the photograph, and the rise of digital effects were all ineffectual at putting artists out of work.
While I agree that human artists will always find their way to fashion, you also have to consider that ten years ago there were a lot of people looking for good-enough concept art. Good enough just won't make it anymore.
>the sameness of it.

the skills required to do entertainment design are broad enough that they give you access to a pretty wide range of jobs across multiple industries. if you get bored of being a render monkey, it's really not hard at all to switch to something like storyboarding or color scripting.