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by gowings97 1324 days ago
The reason is money - it costs money (artists) to make destructible objects and art down for every conceivable way it can be broken/destroyed/manipulated.

I hope/pray for a Battlefield 7 game that actually takes this seriously, but EA has run Battlefield into the ground.

2 comments

Some ex-Dice guys are at Embark Studios and their next game seems to be bringing back destructible environments.

Trailer: https://www.youtube.com/watch?v=YYYiP2cKHKs

https://www.embark-studios.com/

All I could think when watching that trailer is "I'm getting too old for this".

Also, relevant to this story, Embark does a lot of open source development in Rust, including physx-rs. The Finals is using Unreal Engine though.

Very cool, thanks for sharing
Bad Company 2 came close to this and for me was probably the most fun and thrilling Battlefield game ever.