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by voidr
1320 days ago
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Looking at the Witcher 2, 3 and CP2077, I'm highly skeptical that the engine was the problem. I also have my doubts if they would haven been able to do the same thing better on older consoles with Unreal Engine. Most of the worst issues with CP2077 have nothing to do with the game engine, things like the NPC AI and broken difficulty curve, the rough melee combat and hiring a shady testing company. The one thing that could be blamed on the engine is the potentially difficult tooling for the content creators, which can easily be solved, just look at the amount of mods out there. From the outside, this looks more like a business decision rather than a technical one, that's not to say that it could not work out for CDPR if Epic works with them very closely, however I'm very annoyed when games journalists imply that CP2077 would have been amazing at launch if they would have used Unreal. |
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