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by whoknew1122 1320 days ago
The issue isn't with convention or player expectation for Final Fantasy XII. It automated a large part of the game. It made the game less fun. RPGs revolve around combat -- that's the only reason to grind for gear or stat bonuses.

By automating combat Final Fantasy XII basically made a big hole in the very heart of the game.

Contrast that with something like Minecraft where ComputerCraft is very popular. CompterCraft allows you to program robots to do boring, tedious tasks using Lua. It frees up the player to do more exploration or building, which is the heart of Minecraft.

1 comments

Ive always felt opposite of minecraft. I build an iron farm so that I may skip mining not because I dont enjoy mining, but because the part that I want to mine is lower than the common iron levels. To have a robot do all of the mining for me is basically allowing me to play in creative mode. If I wanted to play creative, I would just play creative.