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by churnedgodotdev
1317 days ago
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Seems like Godot already does what Blender Apps does much better: - Godot is great at importing Blender models/scenes. - Blender is GPL, Godot is MIT. - Godot produces much lighter .exe files. Blender Apps are at least 200MB. - Godot has web export, too. Godot still has stability issues that can affect larger projects (presently over 7000 open issues on Github[1]) but for smaller demos and art things Godot usually is pretty solid. [1] https://github.com/godotengine/godot/issues |
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