|
|
|
|
|
by waltbosz
1320 days ago
|
|
Reminds me of three projects of mine: 1. I reverse engineered the graphics format for the game Sopwith 2 so that I could change the sprites. I wanted to change the airplane into a flying ox: the ox was an obstacle in the game that you could crash into. https://en.wikipedia.org/wiki/Sopwith_(video_game) 2. I reverse engineered the pattern format for the Dreamcast game "Samba de Amigo" so that I could add new songs. 3. I wrote a NES ROM editor with support to change sprites, text, and palettes. I was a junior in high school at that time. The code was a mess. |
|