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by karmakaze 1326 days ago
I can't comment on how that 4B/quarter is being spent. However the Quest 2 has been the biggest success in VR to date. Why couldn't some of those billions have been spent on getting a Quest 3 ready for sale for Fall/Xmas 2022? It would be like Apple not releasing new iPhones level of missed opportunity.

Or perhaps it's a huge selfish gamble thinking, let's get our product perfected before everyone realizes how big this is. This sounds like a small startup more worried about having their unknown product's secrets stolen rather than how to market it so enough know it exists.

The business angle also doesn't make sense to me. Maybe during severe lockdowns it might have had a chance, but now we should be betting on the tech and performance/price improving in service of games first and foremost.

I hope SteamVR wins, otherwise I don't care whether Apple or Meta's device wins. And where is MS in this, too late as usual?

3 comments

There's the meta quest pro which released last week, but the tech for something in the same price range as the Quest 2 but better probably isn't a thing yet. The Quest 2 did have a $100 price increase 6 months ago.
Carmack was arguing for a cheaper, lighter headset instead of the Quest Pro:

https://arstechnica.com/gaming/2022/10/carmack-wants-a-250-v...

> As a "counterpoint" to the push for the Quest Pro in the Meta offices, Carmack says he "personally still [tries] to drum up interest internally in this vision of a super cheap, super lightweight headset." His rallying cry, he says, is a target of "$250 and 250 grams" for a headset that cuts out as many extraneous features as possible while still being usable (the Quest Pro weighs 722 grams, while the Quest 2 is 503 grams). That could help bring "super light comforts" to "more people at low-end price points."

This reminds me of the Woz/Jobs divergence--Apple under Jobs did well.

Without experiencing Project Cambria/Quest Pro, I can still imagine the hard-to-believe-it's-not-real feeling of presence with the incremental improvements + real-time facial expressions. That does seem important to be able to demonstrate. I haven't as yet heard reviews that express this though.

Yeah, I don’t understand why there was not a quest 3. My guess is that they wanted to launch a good entreprise headset and focused on that.
There will be one, it's just still hasn't launched yet.
Blows my mind that just as everyone was crazy to return to normal life, Meta was like, hey wouldn’t it be great if we could do more of that?