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by hnthrowaway0328
1329 days ago
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I read somewhere that Ultima V is the last Ultima that Lord British did the majority programming work. For Ultima VI he was convinced that he need a full team to get it done. I still think it should be rather doable (and should be done by any aspiring game programmers) for a one man team to complete a Ultima V spin-off (same graphics, same complexity but on modern platforms) nowadays. Modern computers, languages and game engines abstract away a lot of the difficulties. |
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https://github.com/mschaef/waka-waka-land
There's lots more room these days for developing the story, etc. if that's the level of production values you wish to achieve.