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by munificent 1330 days ago
> But pretty much anyone that works in gaming.

Game dev is packed full of young people and regret, burnout, resentment, and depression are perennial reasons that people state when they leave the industry in their late twenties and early thirties. Game dev is the canonical example supporting this thesis.

Yes, there are certainly exceptions, but as a broad comment, it aligns very strongly with what I've seen among many many programmers both in games and out. It's very hard to make the kind of sacrifices that lead one to spend insane hours programming. Some people do that because they just straight up love it so much. But most also have mixed with that some other harmful psychological motivations: a need to prove themselves, compulsive perfectionism, escapism, feeling that they are only worth as much as they produce, etc. If you just give into those instead of addressing them, the end result is often, well, deep regret, burnout, resentment, and depression.

2 comments

I agree with the first statement but not “there are certainly exceptions” - because this seems to suggest that the vast majority of those in the industry (obviously there’s some variation from indie to AAA, but it’s doesn’t matter here) burnout, which just isn’t the case. In fact, my point was not to glorify the game industry but more that burnout is an intractable problem because the majority of those in gamedev, even the workaholics don’t burnout, however burnout is extremely common - it’s a similar situation in medicine.
The guys a fucking dumbass. Don't waste your breath. We work surrounded by these idiots on a daily basis. Baton down the hatches and kill on sight. The guys a retard.