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by JansjoFromIkea 1322 days ago
It felt like they were pressured into putting out a new machine due to the extremely rapid decline in Wii console/game sales in 2009/2010 and had no choice but to go with the thing they were deepest into R&D with.

Thing felt like a failure the moment it was announced. Doubly so when its second E3 felt like a second attempt at the initial announce and still didn't do much to clarify what it had going for it. Triply so once you realised how limited it was.

That it took several years for games willing to engage with the platform enough to be capable of being as big of a mess as Star Fox Zero was seems like a bigger flag of its issues than the game sucking tbh. Just not an enticing format at all.