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by lazide 1328 days ago
That has yet to be shown in the field. We know of one incredibly dodgy adapter, but the issues I’m calling out take time to show up, and lead to issues as well.
1 comments

Rather than wait for them it's better to do analysis and be predictive.

http://jongerow.com/12VHPWR/

The truth is the plug is more demanding and expensive than lower density options and it's dangerous when corners are cut. This is always true in power electronics, but the risk surface area is higher with a new and demanding connector.

I'm not quite sure what your point was in the first sentence - that is always better, yes. We don't have access to analysis done by the EEs in charge of making the plug decisions, but we're already seeing high profile failures, which is unusual.

Even with connectors and cables without those early problems, there are often longer term problems that show up over time - cables fraying at the connectors due to movement, plugs and connectors building up corrosion (and hence having higher resistance), connections loosening or getting bent, etc.

The link you posted, and your later statement seems to support the same view. I'm just repeating it so the folks dismissing this as just an issue with the badly designed adapters Nvidia distributed (in some cases?). It's overall a connector and spec that's on the edge of the performance envelope with some 'obvious' types of field failure modes that don't seem to be properly addressed.

Honestly, I'm a bit shocked they went with 'mountains of parallel power feeds' solution instead of... I don't know, doing 6 gauge stranded, which seems like the obvious choice to me? Parallel power feeds like this are always the source of endless fussing and headaches due to exactly the problems we're seeing. Trying to save a couple cents by using more of the same materials they have on hand I'm guessing?