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by AstralStorm
1326 days ago
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Heck, something like Witcher 1 is relatively easy to pull off in UE5.
XCom did it in UE3.5. Witcher 3 being a third person game with no fast movement is also very doable. There's a plenty of adventure games made in UE using stteaming mechanics. The moment you as cars or planes it gets much trickier. There's no example of UE5 flight sim I know of, for instance... We had janky vehicles in UE way back when in the old Unreal Tournament 2003 - but that did not involve streaming levels. |
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