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by AstralStorm 1326 days ago
Heck, something like Witcher 1 is relatively easy to pull off in UE5. XCom did it in UE3.5.

Witcher 3 being a third person game with no fast movement is also very doable. There's a plenty of adventure games made in UE using stteaming mechanics.

The moment you as cars or planes it gets much trickier. There's no example of UE5 flight sim I know of, for instance...

We had janky vehicles in UE way back when in the old Unreal Tournament 2003 - but that did not involve streaming levels.