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by tcmb
1333 days ago
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From a product management perspective, one nasty aspect of bugs is that it's impossible to estimate how long it's going to take to fix them. (Because when you've looked deeply enough to know that, the actual fix is often not much additional work). So, an interesting proposition could be to hire you and pay you a fixed rate per bug fixed, instead of an hourly rate. My core team can continue working on features, and I hand you a backlog of 10 or 20 bugs that I then get fixed at a known cost. You would then take on the risk of how long you have to work to earn that fixed rate, but on the long term it would probably even out for you as well. |
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I don't think there is any industry where work like this wouldn't be time and materials.