Hacker News new | ask | show | jobs
by KVFinn 1325 days ago
Yeah. If a game isn't well suited to Unreal, that game may well just not get made. But then again Factorio is one of the best selling PC games of all time. Maybe gameplay finds a way.

On CDPR specifically, I hope didn't make the decision to drop Red Engine because they happened to be at their lowest/weakest point in the last couple years after Cyberpunk came out and before Cyberpunk had a comeback -- and that's why they didn't feel strong enough to maintain their own engine.

Before that moment they were on top, and very recently Cyberpunk has had a sort of public redemption and a surprisingly strong long-term player base, so it feels like a shame. I still haven't seen a game in Unreal that matches Cyberpunk on high end PC hardware overall. The only game other than Cyberpunk that justifies raytracing is Minecraft RTX IMO.

1 comments

Thanks for the kind words, it means a bunch to me and other devs that worked on the game!

I cannot comment to why they decided to switch to Unreal, but it is one of the reasons I left. I hope it works out for them but I wouldn't hold my breath waiting for the next game release.