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by Beltalowda 1338 days ago
Depends what your goal is. For a long time the GIMP people were pretty clear they just wanted to work on it in their spare time for fun. Ton on the other hand always had some very clear and much bigger ideas what he wanted to do with Blender. Is one way "better" or "worse"? I don't think so, it just depends on what your goals are.
1 comments

When working with big complex applications, learning how to use them is no small investment. It's not a matter of which development methodology better or worse, what matters to me is whether or not I will see a return on my investment.

With Krita, Blender, Inkscape, Love2D, even Kate, I'm confident those time investments will be worth it.

With GIMP and Godot and a few others, I'm not sure.

> With GIMP and Godot and a few others, I'm not sure.

Why?

I unlearnt photoshop 2 decades ago (basically when I stopped being a teenager/young adult downloading pirate copy of softwares I can't afford) and got used to gimp and I never really missed the photoshop.