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by jsilence 1333 days ago
Just FYI: you can do that too with a VST fork of VCVRack called Cardinal: https://github.com/DISTRHO/Cardinal
2 comments

Yes. There os also a commercial initiative by the author of VCV to have it as a VST im the DAW. The difference between the two are that Cardinal only accepts open source modules and is packaged with all of them, while the VCV official VST lets you download modules on the fly.
+1 for the VCV VST.

The fact that it's paid might be a turn off for some, but I've found it to be really useful, and it works really well inside of Ableton. Can't speak for other DAWs but having been using it for the past 6 months or so, it's been fantastic.

Does anyone know of good resources for folks who want to develop their own modules for VCV rack?

v2 doesn't have native Apple Silicon compatibility yet. Rumors are we will need to wait for the v3 release.

In terms of the dev resources:

1. Here is a basic official tutorial: https://vcvrack.com/manual/PluginDevelopmentTutorial

2. A pretty good video tutorial: https://www.youtube.com/watch?v=d670AFZKGnw

This is cool, but I think we are talking about different things. From reading the description of this project it looks like you can't actually _edit_ the individual modules. They still require compilation since it's C++. You can change the patch by adding modules and tweaking them a-la hardware Eurorack.

M4L and PD allow you to open the patch ("patch" as in MaxMSP patch, not a Eurorack patch) and edit its source code. Which is a completely different level of sound manipulation and synthesis.