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by lapcat
1340 days ago
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> instead of being based on dev costs, it's based on value Was it ever based on dev costs? What does that mean exactly? I price my software to try to maximize revenue, i.e, the cost per unit times number of units. The trick is finding that sweet spot. |
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My sense is that a big part of why people don't like subscription models is that they figure, "I have to pay every month/year, but the developers don't actually have to write new features in that time." I think that mindset implicitly prices the software based on the cost to the company of developing it. I'm suggesting that another mindset is, "if I use this for 10 months instead of 1 month, then it's worth ~10x as much to me (relative to if I'd only used it 1 month), so it makes sense I'd pay ~10x more for it."
I was looking at it less from the business's perspective, and more from the emotional perspective of the buyer.