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by HarHarVeryFunny
1335 days ago
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Of course the Rust features being used by that Event type are runtime polymorphism and type introspection, so another obvious C++ approach would be just to use a pointer to a virtual based class including the type, then: switch (event->type) { case EvKeyPressEvent: {
auto kpe - dynamic_cast<KeyPressEvent*>(event)
...
}
break;
}
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