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by TillE 1345 days ago
> Most game dev has to be c/c++

There are certainly a number of high-quality C libraries hanging around (SQLite, libcurl, etc) that might be used, but I don't think anyone's doing serious game dev in C these days. It really is all about C++, and C# for Unity.

1 comments

> C# for Unity

Scripting doesn't count for this comparison. Unity is still a C++ engine.

Not since Burst compiler started to be used to replace C++ code, additionally C# is the only thing most people can touch on Unity, unless they write native plugins.