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by JoshTriplett 1339 days ago
Outer Wilds can also suffer from issues with simulation precision if you run the solar-system simulation long enough. The developers have talked about this a bit, and people have observed the effects with mods that encourage long-term exploration. This isn't actually an issue in practical gameplay, though.

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1 comments

I beat the game, but I believe you can experience precision issues if you just zoom the map out far enough and/or fly far enough away from the sun. Makes sense if you can infer that the map was really just an alternate camera showing the entire scene. It doesn't matter where the origin is if you can see all of it at once.

EVE Online had (still has?) a similar issue with its camera being able to zoom in on objects that are very far away. Normally, at those distances, you'd be using your overview or the HUD markers, but if you did zoom in on a far object, the origin would still be on your ship (or maybe the center of the area you were in), and the object would get distorted. Especially fun when it was a floating corpse.