|
|
|
|
|
by sigmoid10
1346 days ago
|
|
This is actually a pretty common practice and has been used for a long time. Here is a great explanation by developers of Kerbal Space Program, who built a solar system sized physics sandbox using the same method (and a few other tricks) in Unity: https://youtube.com/watch?v=mXTxQko-JH0 |
|