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by phonypc 1344 days ago
Not really. Like yes, enabling DLSS lowers the real rendering resolution, but it looks better than native in pretty much all cases, minus some motion artifacts. You'd be silly not to use DLSS in a game that supports it. On a 4k screen anyway, it's not quite as great at lower target resolutions.
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It looks strictly worse at an equal resolution in side by side comparisons, the only advantage is improved frame rates on the same hardware.

Which just means better hardware beats DLSS at the same settings.

It tends to be indistinguishable or strictly better in side by sides. Is the last time you checked it out back at initial release perhaps?
Recently, unless they changed something in the last week DLSS 2 is IMO not worth it to play in 4k vs 1440.

DLSS 3 still only looks fine on cherry picked screens: “It looks like DLSS 3's weakness lies in hidden geometry, where information is missing between two frames due to geometry overlapping another set of geometry while in motion. This can cause DLSS 3 to "shutter" and output ugly artifacts as it tries to fill in the void of missing detail.” https://www.tomshardware.com/news/dlss-3-early-review-rtx-40...