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by satoshinm 1351 days ago
This is the precise reason I'm also very interested in this project (or more generally, any implementation of a web-based voxel game). Douglas Crockford correctly identified "load and go delivery" as a key feature of the web platform. I've lost friends as players because of problems they had installing the Java version of Minecraft on their new PC. If they could simply visit a website in their browser, especially on a mobile device, we could play again.

Amusingly, very early versions of Minecraft circa 2009 _did_ run on the web browser: as a Java applet. This was short lived, and of course since 2017, Java applets are completely deprecated.

Mojang also published a JavaScript implementation of Minecraft at https://classic.minecraft.net/. You can share a link to play multiplayer. However, it is only a version of Minecraft "classic" (reports as 0.0.23a_01), and even then, a reimplementation, not 100% faithful to the original. It seems to be more of a "hey look what you can run your browser" cool tech demo of WebGL and WebRTC, than a serious multiplayer survival game.

Hopefully Minetest for the Web can succeed in this niche. I, for one, am rooting for them.