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by marshallp 5305 days ago
Your objections are about things that a human can't do much about either, or if they could, a computer could do just as well or better.

(If your plane engine quits - what would a human do? whatever it is, a computer could be programmed to as well. Near collisions - a constantly vigilant computer vision system watching out the window is more likely to avoid collision than a pilot with 30 seconds of reaction time.)

1 comments

>If your plane engine quits - what would a human do?

This depends on a lot of factors. Some of them are things that a computer can probably be programmed to consider properly (e.g. specific cause of failure). Other factors require judgment, such as your more general situation: depending on where you are and what else is going wrong, you might chose to land the airplane at the nearest appropriate airfield, or you might choose to continue on to an airfield farther away where you can get better support while attempting to restart the failed engine on your way there, or you might decide that you have to get it on the ground right now, and that empty farmer's field over there looks good enough.

In case of more catastrophic failures like fire, computers become even more problematic because the sensors they depend on for inputs can be damaged or destroyed, leaving them with insufficient information to act properly.

>Near collisions - a constantly vigilant computer vision system watching out the window is more likely to avoid collision than a pilot with 30 seconds of reaction time.

People with a lot of money and resources have been trying to develop a fully autonomous system for avoiding impending collisions. They will almost certainly eventually succeed, but so far they haven't even come close to being as visual scan by human pilots.

[EDIT: resolved ambiguous use of "field.")

A billion dollars was spent by the eu in the 80s on self-driving cars. They didn't completely succeed. It looked like noone would succeed for 30 years. And yet, bang, when the competition's opened up, a couple of guys from stanford do it.

I believe the technology to solve the problem is out there, it's just a matter of the right people trying at it.

Computer vision is close to being solved. Look at kinect, kinect 2/google goggles. People inside google/microsoft are racing at this. I'm sorry, i have to disagree with your pessimistic attitude on this.

With regard to fire - fire can kill human pilots too. With sensors, you can create a multiply redundant system - put in 20 extra sensors. With humans it's not possible.

Nothing you say addresses my broader point that there are currently too many situations in aviation where the complexity of the decisions involved exceeds our current capacity for automation.

A billion dollars was spent by the eu in the 80s on self-driving cars. They didn't completely succeed. It looked like noone would succeed for 30 years. And yet, bang, when the competition's opened up, a couple of guys from stanford do it. I believe the technology to solve the problem is out there, it's just a matter of the right people trying at it.

If they tried in the '80s and the guys from Stanford did it in the 2000's, then it was almost 30 years before anyone succeeded. I think that success had a lot more to do with technology maturing over time than it did with "the right people trying at it."

>Computer vision is close to being solved. Look at kinect, kinect 2/google goggles. People inside google/microsoft are racing at this.

This really depends on what you mean by "solved." Kinect is a hell of a long way from what you would need to avoid collisions in a 3D space. Kinect basically just has to deal with the outlines of objects at a relatively narrow set of distances. When your sensor is moving in three dimensions and you are trying to track an object that is also moving in three dimensions it gets a heck of a lot harder, even if you are using radar (which gives you range). If you're trying to figure out range based on the apparent size of an object of unknown actual size, it gets even harder.

>I'm sorry, i have to disagree with your pessimistic attitude on this.

I'm actually quite optimistic that it will happen, just not for many years yet.

>With regard to fire - fire can kill human pilots too. With sensors, you can create a multiply redundant system - put in 20 extra sensors. With humans it's not possible.

If your engine is out on a wing and it catches fire, the fire sensors will tell you so, and shortly thereafter they will most likely be destroyed and tell you nothing further. An engine on fire out on the wing is not going to burn up the pilot. The pilot can look out the window and quickly and easily assess the condition of the engine and the wing: did it burn out, or is it raging out of control, or maybe there are subtle signs that indicate something in-between? Maybe with enough fire sensors scattered all over the plane a computer could make a similar assessment, but you're talking about a lot of extra money and weight, and you still have the problem that your sensors are going to burn up shortly after going off and then you have no idea if the fire has gone away or if it has just stopped spreading. Someday maybe you can give the computer a camera to "look" at the wing to make the same kind of assessment that a human pilot can make, but that is a very long way off.

You have two main pessimisms

- computer vision problems (e.g. plane catches fire, how do you tell how much fire etc.)

- tracking other objects in 3d while in moving in 3d at high speed

The question is - can humans do this? If yes, computers can do it eventually. The only question is how long away is this. What we know from machine learning, is that data is important. If you can gather enough data you can do anything. So really, your problems are a question of data collection. It is not a technically difficult problem. (By the way, one of the problems you have in aerospace is, is that you're control theory heavy rather than pro-ai, which means you end up not being able to solve the difficult problems.)

Also, the eu 80s project ended around early 90s, and the grandle challenge win was only 15 years later, not 30. Had the challenge been tried 5 years earlier, it would have worked. The algorithms and hardware was already sufficient.

I hardly think it's pessimistic to say, "this problem is really hard, and it's going to take years to solve." I'm confident that they will be solved, which some of my peers might even consider a naively optimistic attitude.

>The question is - can humans do this? If yes, computers can do it eventually.

This logic is deeply, deeply flawed. I happen to believe that computers can eventually perform the tasks under discussion, but "humans can do it" is not one of the reasons why I believe that.

>So really, your problems are a question of data collection. It is not a technically difficult problem.

When it comes to tracking airborne targets with airborne radar, data collection actually is a technically difficult problem. The combination of waveform, antenna design, transmitter design, receiver design, tracker design, etc. present a set of engineering tradeoffs in effective range, range resolution, azimuth resolution, weight, size, flase positive and false negative rates on radar returns, and other performance characteristics. Even the very best airborne radars provide data which is limited, especially in terms of accuracy and precision.

>By the way, one of the problems you have in aerospace is, is that you're control theory heavy rather than pro-ai, which means you end up not being able to solve the difficult problems.

A little more about my background: my BS is in EE, with a specialization in microcomputer interfacing (I took a lot of CS classes). In grad school, my stability and control prof had actually done some pioneering work in incorporating non-linear logic into stability and control systems (don't try this at home, kids). In addition to stability and control, my other focus for my MS was avionics. The prof who taught most of my avionics classes was actually from the CS department (his undergraduate background was EE, with a specialization in radar). One of the things that kind of surprised me about aero, having come from EE, was how broad the discipline is. Before going back to school for aero, I thought that getting a degree in aeronautical engineering would be primarily about aerodynamics, with a smattering of other stuff. Instead, I discovered that everyone gets a little bit of everything (aerodynamics, propulsion, structures, stability and control, avionics), and then specializes in one or two particular areas. By the PhD level, people who have specialized in areas other than aerodynamics have largely forgotten most of what they learned about it as undergrads. It's an incredibly heterogeneous field: propulsion and structures guys have more in common with MechEs than with other AeroEs; avionics and stability and control guys have more in common with EEs than with other AeroEs; etc. So to characterize the discipline, or any individual within it, as "control theory heavy rather than pro-ai," displays a deep misunderstanding of the character of the community. I guarantee you that there are plenty of AI experts working in the aero field.

>Also, the eu 80s project ended around early 90s, and the grandle challenge win was only 15 years later, not 30. Had the challenge been tried 5 years earlier, it would have worked. The algorithms and hardware was already sufficient.

This just reinforces my broader point: success came not as a result of some innovative genius applying a novel new approach but rather because the technology had matured--over the course of several years--to the point where success had become not only possible but likely. Radar tracking is currently experiencing big advances for that same reason. The theory behind Space-Time Adaptive Processing (STAP) has been around for decades, but the available technology has not been up to the task of implementing it effectively. In the past we've resorted to less effective tracking methods such as MTI, but in the last decade or so the technology has finally made STAP reasonable to implement.

It seems like you are not well versed in ai. There was a debate about whether "hand engineering" vs "dumb simple algo's" would get results. Dumb algo's won. Your mentioning of MTI and STAP, and how difficult radar design is etc. etc., makes me think you aero guys are still in hand-engineering land.

I will offer another example. Why did the aerospace dudes not be able to autonomously fly a helicopter. in 2004, andrew ng decided to tackle this. He completely ignored any previous work, just using a dumb algo (reinforcement learning) and laptop managed to get amazing autonomous performance out it. Why was it him (ai researcher), and not people from the field of flying.