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by towaway15463 1355 days ago
Except it will have no games, cost $4k and will probably be difficult to port anything to. Great for Apple’s current mbpro market but ignored by everyone else.
2 comments

Apple shipped support for WebXR in iOS 16. OpenXR is pretty good standarď and they would greatly benefit from supporting it. Which I think will happen.

(My guess is that Unity (& Blender) will have an on-stage demo when the headset comes out. Unity: “just tick this box and your game will run on Reality Pro”)

People will still line up to buy it, probably me included, I'm a super keen Linux user too.