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by babypuncher 1353 days ago
This is just flat out wrong. Any seasoned gamer can feel the difference between a few tens of milliseconds.

300ms would render most video games unplayable.

I see this claim a lot and it's making me want to build a website that gives you some common interactions (moving a mouse cursor, pressing a button) with adjustable latency so people can see just how big of an impact seemingly small amounts of lag have on how responsive something feels.

5 comments

After using xterm for years, I don't like gnome-terminal anymore because its lag while typing has become noticeable. It's right around 30ms on this site, and xterm around 10-20ms.
This is great, thanks. I'll have to remember it next time someone makes that bizarre claim.
Just running my display at 60Hz vs 30Hz is enough. The pointer feels extremely laggy at 30Hz, despite that being a higher refresh rate than a movie.
Movies always get brought up in framerate discussions but they are a completely different beast compared to interactive computer applications because

a) movies are not interactive so latency is not a concern, only fluidity is

b) movies come with pre-applied motion blurring to hide the low framerate (which is different from fake motion blur applied in some games)

c) 30 FPS is atrocious even for movies and I wish higher framerate movies had gotten more common

30 vs 45 fps on my steam deck feels night and day different, it's amazing how much small jumps like that can help.
Then have an estimation challenge mode, where it picks a random latency and you have to guess within 50ms what it is. Seriously though, that sounds both fun and useful.
If you had 300ms latency, back when I played League of Legends "your ISP is having problems today and you cannot play". Anything above 70 is considered very bad
Sounds excellent. I would send that link around to a lotta people.