|
|
|
|
|
by touisteur
1356 days ago
|
|
I was thinking and talking specifically of GPUs and reductions (aka multiple core interacting) during which you don't always know the exact order of operations. And also, tell that to the people that went from a compiler using x87 instructions to one using SSE instructions and between two binaries from the same code get different results. Yes, the exact same suite of FP instructions should always give the same results. And that's also supposing you're not loading some library that sets ugly fast-maths flags (see the recent yak-shaving session by @moyix). |
|