|
|
|
|
|
by reflexco
1357 days ago
|
|
Apple managed to raise the price of everything they sell compared to their competitors by raising the bar for quality. They could do this to software too. For me seeing an iPhone game priced at $20 or more is making me more likely to try it, not less. What stops many people from playing mobile games is time and quality tolerance, not money. |
|