|
|
|
|
|
by zinekeller
1362 days ago
|
|
While I also want a low-computation codec that can save space, the historical use cases unfortunately assumes a lot more CPU power to be compensated for a lot less bandwidth, so there's little research in this area, and there's no real incentive to make something like ProRes and DNxHD as if you are editing audio the SSD speeds has been so fast that you'll run into CPU problems first. |
|