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by spatulon 1362 days ago
A lot of AAA games presumably got ported to Linux so that they would run on Stadia. Were those efforts funded by Google? I wonder if we saw more proper Linux game client releases as a result, and whether we'll see fewer Linux ports in the future.
4 comments

That was the best thing about Stadia. Cyberpunk ran on Linux on day one, probably because of that.

Don't forget Valve though. They don't have as much power as Google, but they have done way more. The Steam Deck (as long as it lives) will help.

> Were those efforts funded by Google?

Yes[1]. One clue (among hundreds of others) that Stadia was already dead months ago was when the ports dried up, indicating that the project had lost internal funding.

[1] https://gamerant.com/google-spent-millions-stadia-ports/

I remember faintly that among the leaks from Capcom this year, there was a marketing document about Capcom receiving stipends from Google for developing for Stadia.

Aside from marketing efforts, Google seems to have also supported developers with technology efforts, as indicated with the GDC presentation below:

https://schedule2019.gdconf.com/session/first-light-bringing...

I am surprised to see that this quite Linux centric community missing the obvious. With Stadia support 'cleaned up' from game engines it is a game over for Linux desktop gaming.
Fortunately the Steam Deck[0] is still helping push for Linux game support although their approach is centered a lot more on emulating Windows games. According to their Steam Deck verified[1] program it seems to be working.

[0]: https://store.steampowered.com/steamdeck [1]: https://www.steamdeck.com/en/verified

Stadia has contributed almost nothing to linux gaming. We never saw any of the stadia games released natively for linux. All effort that is done is by valve, with proton. And proton runs windows games.

I'd argue that linux native is dead, but that doesn't matter much when we can just run windows games.