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by bombcar 1358 days ago
Doom 3 wasn’t the same kind of game as Doom and Quake were. Serious Sam was more on that line - Doom 3 was an entirely different game type even though it had the same lineage.
1 comments

This is true, but unfortunately the game is a plodding horror linear corridor shooter with bare threads of sloppily integrated immersive sim/System Shock-style elements like NPC logs and safe codes, except all the supporting elements that facilitate player agency are removed.

It looks nice, when you can see what's happening, otherwise it's a collection of good ideas and tech executed badly.