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by anthk 1355 days ago
A tech demo you say. Obvious. Doom, Doom2, Quake and Unreals and nothing more than FPS clones of the same concepts to sell engine features to third parties.
1 comments

I'm not claiming that's their goal, but yes, Carmack often seems more interested in his craft than the end product. Which I very much enjoy, and the computing world benefits from. I wish more game companies were like that.

As to views on the end product as a whole: opinions differ, ridicule seems unwarranted.