Hacker News new | ask | show | jobs
by skocznymroczny 1355 days ago
The originals had a lot of horror vibe. It might not seem like it nowadays because players are used to it and there's many mods like Brutal Doom trivializing the content, but original Doom was scary. There was no other game like it at the time, and the growls of the monsters, the flickering lights, rooms getting dark when you grab a key and monster closets opening, body horror elements on walls and decorations. Doom 3 felt actually milder, it just was more annoying with the darkness everywhere.
2 comments

I played the originals back in their day as a wee lad, and while it was scary -- and aaah the old lights-go-out-when-you-grab-the-macguffin trick -- I don't appreciate it in the same way that I did with Doom 3. The latter seemed to take a lot of inspiration from Resident Evil/Alone in the Dark. The original Doom was just lots of cheap traps.

In any case, while I like Doom 3 I am glad the series didn't go in that direction afterwards. When lukewarm Quake 4 came out I was beginning to worry that id had lost its touch... luckily Doom 2016 saw a return to form.

Doom 3’s flashlight also took away one element from the original: a dark room was a place you really didn’t want to enter, but had to in order to progress.

I think it was E1M3 or something that had a large room whose lighting slowly pulsed at about half a hertz. With about 15 demons, that room was fucking unpleasant. In Doom 3, you’d just whip out your flashlight — no biggie.