Hacker News new | ask | show | jobs
by whateveracct 1367 days ago
Seriously - go play a fighting game.

In fighting games, most AIs are discredited and stupid because they have no reaction time. I don't know of any that name in a nondeterministic 10-15f of reaction time. It really complicated things.

1 comments

That's fairly counterintuitive to me. The easiest avenue for an AI to gain advantage over a human is reaction time and accuracy. E.g. an AI that reacts in microseconds will never be beaten on pure reaction by a human given that there's a floor of some 50-100msec for a human to be physically able to react to stimulus.

E.g. I remember early 3rd party Starcraft AIs would beat humans just by micromanaging certain nimble flying units.

I typo'd a bit so maybe it didn't get across. I meant an AI with human reaction time.