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by fizx
1367 days ago
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Anyone 1500+ can recognize the natural move--that's what makes it natural. Probably the easiest case of "natural move but blunder" is anything that is a top 3 engine move when looking 3-5 moves deep, but losing significantly on deeper evaluation. Also, this sort of categorization is at the heart of how chess puzzle collections are automatically assembled. A good chess puzzle contains an unnatural move that wins--the exact opposite of the natural but blunder. Chess sites scan their online play databases for these all the time, and serve them up as puzzles. |
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Any human 1500+ can recognize the natural human move. The way the computer thinks about moves is different.
I really don't believe that Stockfish can tell you "this move is tempting, but wrong."
I'm sure you could build something in that might kind of work, but until I see it I'm skeptical.