|
|
|
|
|
by happimess
1367 days ago
|
|
I think that the author is speaking about their world, in which they regularly encounter a specific use of trigonometric functions which would be simplified (conceptually and computationally) by skipping the conversion from and into radians. > redefine the known world around a favourite detail I think that's a good way to think about software optimization. Deep inside nested loops of a game engine (TFA's example code comes from Godot), that's often what you need to do to squeeze some performance characteristic into your hardware. |
|
Not everything is about software automation! Especially in this regard where decade long established practices work on legacy hardware and systems. This is ruining/complicating things for some chip of the scope.