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by 7steps2much
1365 days ago
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True, but if you are talking about video games in particular you could just build a sin/cos function with different parameters into the game engine. have a `sin(x)` where the unit of x is radiants and a `sin_turn(x)` where x is expressed in turns. Video games especially are a great situation to do it like this because they often use a framework (game engine) that was specifically created for this purpose. |
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