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by cowtools
1367 days ago
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As someone who has admittedly worked on approximately 0 user-facing programs, it seems like there are not many revolutionary ideas when it comes UI. I have some dream of a sort of user-interface system that exposes controls and data more directly to the user, independent of the author's stylistic choices. Sort of like semantic HTML with style-sheets that are configured on a per-user basis. It would be analogous to the unix shell in the sense that it would allow small programs to easily inter-operate, like plan9's pumbing or something. Instead of having a big monolithic program like kdenlive or blender, you would have a number of modifiable general-use programs that can be re-arranged to fit many use-cases in an extensible way. But instead of that it just seems like every toolkit or library wants to be highly specialized and complex, and provide for a very specific use-case rather than making the most general-possible user interface that is universal. Programmers should not be concerned with the appearance of their UIs like window decorations or the layout of buttons or text fields, for the same reason they should not be concerned with the minutia of optimizing assembly-code. It leads to a non-portable design. That should be left up to the system. |
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In order for a UI to work well and be comprehensible, there has to be a sensible hierarchy over the entire layout. If you don't achieve that, the whole might be less than the sum of its parts.
But I think React is actually probably the closest thing to what you are describing. It does a pretty good job of encapsulating UI components into fairly small chunks which can be styled externally to fit into a larger layout.
I also agree it would make sense to break things like Blender into smaller applications. But actually I think that would have more to do with having a standardized interoperable model layer, with a clear interface, so different applications could modify the same data with a different UI layer.