Hacker News new | ask | show | jobs
by bobthepanda 1360 days ago
Procedural generation was supposed to be big and exciting.

If done incorrectly, though, procedurally generated quests or dungeons feel boring and soulless.

1 comments

Oh yeah, and terrain deformation! Cool concepts. I'm not sure which ones do it well. The Diablo series seemed cool, but now it just kinda seems like "yeah, it's more and more and more of the same", even though some of it is procedurally generated.