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by xienze 1371 days ago
I’m kind of surprised (and bummed) that they ported it to the Switch and not the iPad. The Switch is a bit slow (can’t imagine big bases performing well) and I’m not convinced using a game pad will work well. By contrast, modern iPads are smoking fast and I bet an iPad touch interface would suit the game fairly well. Ah well, maybe some day.
3 comments

I think you could say this about a lot of games. IMO, Apple doesn't make it easy to port a game from PC to iPad (app store guidelines in particular), and I doubt there are as many iPad gamers as there are other platforms.
This is true but Factorio is not Madden; for example they have a sizable (for Factorio) built-in audience of everyone making iOS apps. The pencil would work well for input, I'd gladly buy it again.
The Switch got a touch screen as well?
A teeny tiny one in comparison.
And not a great one, as well.
I think I only use it when entering my character's name in an RPG after slowly typing a few letters with the controller then remembering I can press the screen.
For anyone who wants a Factorio-like on iOS, there's a great game called Builderment. It's not as complex as Factorio but it does get rather involved. Works well with touch and even works well on the smaller screens of iPhones.
I was going to check it out, but IAPs are full of gem packs, which is not very encouraging. How is the freemium aspect?
Sorry for the late reply. It works fine for free. There's no impediments to the actual gameplay. Gems aren't mandatory for anything. It's been a while since I last played, but when I did, gems weren't needed for anything other than random decorative items.