It uses 50x the RAM to do so. But you're dead wrong to think java is slow.
The only reason physics game engines are written in C++ is because physics game engines are written in C++.
It's not 90%, more of several times slower: https://benchmarksgame-team.pages.debian.net/benchmarksgame/...
>The only reason physics game engines are written in C++ is because physics game engines are written in C++.
They are written in C++ because of latency requirements which are nearly impossible in GCed language.
It uses 50x the RAM to do so. But you're dead wrong to think java is slow.
The only reason physics game engines are written in C++ is because physics game engines are written in C++.