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by smaryjerry
1368 days ago
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How do you differentiate crypto from any other video game currency. You can buy in game currencies for real money and literally gamble with it inside a game with literally slots or loot boxes or whatever, then trade it to others as well, in exchange for real money. Every game is different though. I’m just struggling to find the difference between crypto and any other digital in a video game in regards to gambling. Both are code driven and if anything in game gambling seems worse because rather than paying a market value where everyone has the same risk, you are paying the game creator for loot boxes or info and currency which they can print infinitely. Of course if they did print too much of an item or currency it would crash their in game market and destroy the rarity of those items. Anyways it seems like if Twitch is going after crypto gambling websites they need to go after in game gambling as well. |
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Gatcha games for non-transferable characters: probably shouldn't be marketed to children, and should be legally required to display odds, but not quite capable of triggering the full gambling addiction.
Gambling for in-game items which can be resold for real money: this is just an illegal casino with extra steps.