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by jeffclark
5312 days ago
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Another "design contest" post warrants another "NO SPEC!" link, warrants another comment. Here's the thing. For a brand new mom-and-pop florist, they're trying to find a logo to put on their banner out front. There's a huge crowd of entrepreneurs who only have $500 to spend on branding their new company. These contests work for them. There are lots and lots of creatives willing to do a little work for the chance of winning $500 and seeing their work used by people not related to them. Could be a janitor doing graphic design at night for some extra scratch, or could be some dude in #{foreign_country} where the USD exchange rate works in his favor. These contests also work for them. If someone can't (or just doesn't want to) run out and spend $10k on branding, should they not be allowed to have a logo? What should they do instead? Bottom line: If the payment and risk is worth it to them, and the work is good enough for the client, then why should anyone else care? |
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Designers care about sites like 99designs because the most responsive (and, frequently, most successful) contract entrants are Southeast Asians who will turn in work indistinguishable by a layperson from professional for 1/100th what an NYC designer will charge.
The weakest argument against this practice is unfortunately the most popular: that the work product of an untrained "amateur" turning out 99designs submissions all day out of Vietnam is fundamentally inferior, in ways meaningful to business, to the work turned out by an NYC designer who can take the time to study a brand, a business vertical, conduct wireframing, &c.
This argument is uncomfortably transparent: if both kinds of work product are indistinguishable to the buyer's customers, the extra work put in by a pro designer has zero value, but is instead being bundled, and this argument attempts to promote that bundle cartel-style, by arguing that no designer should break up the bundle.
There are better arguments against sites like 99designs, but I have zero incentive to make them.