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by dmitriid
1368 days ago
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"Free as in beer" only concerns itself with the price of the distributed software. Edit: In Epic's case the tools remain free as in beer. There's no additional cost to using them. Epic applies a fee to what you produce with them, and even then: > A 5% royalty is due only if you are distributing an off-the-shelf product that incorporates Unreal Engine code (such as a game) and the lifetime gross revenue from that product exceeds $1 million USD; in this case, the first $1 million remains royalty-exempt. If you were to distribute your product for free (as you want), you wouldn't pay Epic a single cent. |
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If you want to lump that in with free as in beer because Epic isn't taking money from people who haven't made something particularly profitable, okay, but I don’t think many people would agree with you.
(It's also free-as-in-you're-part-of-their-marketing-strategy. Widespread "free" use of Unreal Engine helps build developer experience with Unreal Engine, increasing the availability of relevant skills in the job market, and making its use more attractive when it comes time to start a big, highly profitable project.)